Games (inc Online)FC5 Can.$26.40 'til the 28th @ Ubi

 

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 From:  [The best version of] (DSMITHHFX)   
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42265.21 
Bought it last night, last day of the Lunar NY sale for Can$20 - 20% ubi points discount.

I'll refrain until I've done justice to 4, I swear.  :-$
“The Man Who Killed Hitler And Then The Bigfoot”
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 From:  [The best version of] (DSMITHHFX)   
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42265.22 
This mofo is 52GB  8-O
“Team Group T-Force Delta TUF Gaming RGB 3200”
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 From:  graphitone  
 To:  [The best version of] (DSMITHHFX)      
42265.23 In reply to 42265.22 
I'm starting a replay through FC4, the intro story makes a lot more sense after a play through.
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 From:  [The best version of] (DSMITHHFX)   
 To:  graphitone     
42265.24 In reply to 42265.23 
I'll be doing a replay on 'hard' difficulty, right now I'm redoing base caps with different load outs.
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 From:  [The best version of] (DSMITHHFX)   
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42265.25 
Finished the ~20 hour download  :-S
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 From:  [The best version of] (DSMITHHFX)   
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42265.26 
Whalp, curiosity got the better of me so I started in on 5. First off it had to install a ton of D3d and dotnet whatnots (alarmingly a "Windows 8.1 update"), then it rebooted into a blank screen. After a hard reset I was finally able to launch the actual game.

The intro logo video was choppy, though nice to see it's a product of my hometown, at least partly (Toronto/Montreal).

In video options, it was preset to all lowest on 1280x800 (on my hd1080p display) except for the AA. I dialed that down a notch, which showed up right away in the 3D-engine rendered darkened church scene as odd highlight glitches, but at least without stuttering -- my rig is barely up to this monstah.

The opening sequence followed the familiar canonical FC escape path, and I have to say I liked this start better than those of 3 and 4, partly because I all ready knew what to expect, partly because it was just a better job all around (practice makes perfect I suppose), and the story is based on some kind of reality I can directly relate to. The night forest, busted-up cabin shootout and wild pickup chase scenes are perfect, and thus far I really like the guns. The rednecks are armed to the teeth like most rural Americans, stupidly brazen, aren't bullet-sponges, and can be dropped by one or two hits anywhere in their bodies.

 
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 From:  Manthorp  
 To:  [The best version of] (DSMITHHFX)      
42265.27 In reply to 42265.26 
It's a great ride - enjoy it - but was, and so far is, a one-time play. This may have to do with my relationship with the narrative (don't seek gameplay spoilers as I think they may do what they say on the tin).

The angling sub-game is a genuine pleasure and a welcome time-out from the action.

"We all have flaws, and mine is being wicked."
James Thurber, The Thirteen Clocks 1951
 
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 From:  [The best version of] (DSMITHHFX)   
 To:  Manthorp     
42265.28 In reply to 42265.27 
Thanks for the heads up. If the replay possibilities seem too boring, I'll check out some of the user maps which look like they could be fun (and some were made by ubi's own level designers).

On the technical side, I was able to boost the resolution to 1366x768 and max AA without penalty, except the AA makes it blurry, so I'll dial that back. No stuttering so far. I was hoping to enable full 1920 res by dropping the fps to 30, but the only choices are 50 or 60.

I captured the wee island in the middle of things without any difficulty, and got the briefing on the different areas of the sandbox (basically Seed's family of inbreds -- the compound bow completes the "Deliverance" vibe). I also got an overachiever helper dude, who kind of spoiled the last fight by running on ahead and killing everyone before I got there. The terrain looks like I imagine Vancouver Island -- never been, but seen some pics and movies shot there.
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 From:  [The best version of] (DSMITHHFX)   
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42265.29 
Got the doggy. This is too easy!
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