Games (inc Online)Far Cry 4 $11.99 on Humble

 

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 From:  Manthorp  
 To:  graphitone     
42251.116 In reply to 42251.114 
No, they're discrete mission strands. The reward for completing the Shangri La missions is an additional health bar, which would be useful to acquire before starting the last Shangri La mission, as it's a complete sod - the second-hardest part of the whole game for me; maybe even the toughest.  It's one of those 'magical' boss levels where you have to work out a syntax of actions in order to beat it.

"We all have flaws, and mine is being wicked."
James Thurber, The Thirteen Clocks 1951
 
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 From:  CHYRON (DSMITHHFX)   
 To:  Manthorp     
42251.117 In reply to 42251.115 
I can't think of any game I've played where the combat AI was up to par with the graphical realism, it's either far more difficult and expensive, or considered of lesser importance. Oddly, the animals in 4 seem to fare better in that department.
“Man caught poaching deer ordered to watch Bambi for a year”
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 From:  graphitone  
 To:  CHYRON (DSMITHHFX)      
42251.118 In reply to 42251.117 
The difficulty certainly ramps up when you venture north. The random encounters on the roads usually involve a heavy of some kind, and when you get shot at the enemies are either more accurate or hit harder as you seem to lose health more rapidly.

I've not done any base assaults in the north yet, but am anticipating they're going to be harder to capture than the previous ones. I've not yet got the skill upgrade for completing a base takeover without alerting anyone (need to do it twice to unlock the perk). Re-doing the base assault after you've completed it once doesn't seem to count towards it. :C
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 From:  CHYRON (DSMITHHFX)   
 To:  graphitone     
42251.119 In reply to 42251.118 
Yeah, the random encounters seem have better AI (though I've seen flame-thrower equipped heavies set the woods on fire -- the woods they are standing in). On first play-through the AI seems sort of plausible, but you soon learn to recognize repetitive tics (such as a path they are glued to on a tight timetable) that are very easy to exploit. Also there are gaping holes in their outpost defenses, completely undefended sides, usually conveniently overlooked by hills. But this is on 'normal' difficulty. I'd expect some of that to be different on higher. The most dangerous things in the North so far are the freakin' snow leopards.
“Man caught poaching deer ordered to watch Bambi for a year”
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 From:  graphitone  
 To:  Manthorp     
42251.120 In reply to 42251.116 
I've got the markers for the last two missions in Shangri-La. I'll give those a go tonight and get them out of the way. They're my least favourite part of the game so far - as Smiffy mentioned the AI and combat mechanics is where the game is at its most funnest. These bolt on missions taking you away from the core of the game are a bit staid. That said there must only be about 5 of them in total, so I'm really bitching over nothing. :/


 
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 From:  CHYRON (DSMITHHFX)   
 To:  graphitone     
42251.121 In reply to 42251.120 
I think I've only done one S-L mission, the one with the magic tiger. The graphical treatment was pretty interesting, even though the demon CQB soon became tedious. The corresponding 'magic realism' missions in FC3 shared this quality.
“Have you seen feet? They look like bits of mangled swamp wood.”
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 From:  graphitone  
 To:  Manthorp     
42251.122 In reply to 42251.116 
Just done the boss level, it was tricky the first time and I got taken out by the legion of demons, but beat it on the second go after I figured out the timings - you've got a scant few seconds where you can either heal or shoot the boss, so you miss a few rounds where the boss is vulnerable when you're patching yourself up, but it's rinse and repeat and you eventually get there.

I actually enjoyed the 4th level of the sequence where you rescue an elephant and you get to ride it around, makes the whole level that bit easier. I thought you might be able to control it and the tiger at the same time, issuing commands to both, but while the tiger remains responsive el Pachederm just goes wherever he damn well likes.
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 From:  Manthorp  
 To:  graphitone     
42251.123 In reply to 42251.122 
Glad it was easier for you. It took me effing ages.

Does your reference to riding heffalumps in Shangri La imply that you haven't mastered riding them in the ordinary game world yet?  They're one of the pleasures of the game: it's great fun to take an outpost on one (though we're not talking alarm-free stealth take-downs).

"We all have flaws, and mine is being wicked."
James Thurber, The Thirteen Clocks 1951
 
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 From:  graphitone  
 To:  Manthorp     
42251.124 In reply to 42251.123 
I've got the elephant riding skill and using them to take on a base is lots of fun. I was surprised the game gives you what is essentially a tank in those levels where other items in the arsenal are pared back.
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 From:  CHYRON (DSMITHHFX)   
 To:  Manthorp     graphitone     
42251.125 In reply to 42251.124 
I *almost* went for a ride last night while I was randomly wandering/driving/buzzing around.
“Have you seen feet? They look like bits of mangled swamp wood.”
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 From:  graphitone  
 To:  CHYRON (DSMITHHFX)      
42251.126 In reply to 42251.125 
Got to the mission where you take Yuma out last night. I'm not a fan of these boss fights in dream sequences where you wake up and find the real decimation you've caused all around. I can see the designers are mixing things up, and creating variety, but it was the same in FC3, the fights were reduced to drug addled hallucinations where you're fighting something ridiculous or they resort to quick time events.
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 From:  CHYRON (DSMITHHFX)   
 To:  graphitone     
42251.127 In reply to 42251.126 
I hate those. I've had a grand time for the past two evenings waltzing around looking for trouble, and finding it.
“If there is a concrete wall in front of you, go through it” – Donald Trump, 2004
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 From:  graphitone  
 To:  Manthorp     
42251.128 In reply to 42251.106 
I've done the missions for Reggie and Yogi now, is the Easter egg you're talking about the weird pipe thing that transports you randomly about the map?
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 From:  Manthorp  
 To:  graphitone     
42251.129 In reply to 42251.128 
It is. I think it's meant to be a telescopic fishing rod. A magic, teleporting fishing rod.

"We all have flaws, and mine is being wicked."
James Thurber, The Thirteen Clocks 1951
 
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 From:  Liya (BAOZHAI)  
 To:  ALL
42251.130 
Is anyone playing the multiplayer of far cry 5 here? What's the experience like in comparison to FC4?

APPROVED: 16 Jan 2019 11:04 by MILKO

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 From:  CHYRON (DSMITHHFX)   
 To:  ALL
42251.131 
Captured all the bases, got the buzzsaw LMG. Takes out a heavy with one burst, accurate to ~150 feet. Also got that rare leopard that gets you the biggest ammo bag with just a regular assault rifle.
“I’m old, sedentary and slouch a lot – will standing up at my desk … um, never mind.”
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 From:  graphitone  
 To:  CHYRON (DSMITHHFX)      
42251.132 In reply to 42251.131 
The buzzsaw makes things so much easier. I took Mins fortress on the first go with it. I choppered in with the one handed grenade launcher, took out a sniper nest, landed there and fought off all the enemies from that vantage point, a few helicopters landed where I did but the buzzsaw is equally good at taking out airborne vehicles as it is heavies and jeeps.

I completed all the outposts too over the last few days, the odd thing was that when I had two or three left to do, the disc jockey chap came on the radio congratulating me for liberating them all.
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 From:  Manthorp  
 To:  CHYRON (DSMITHHFX)      
42251.133 In reply to 42251.131 
All their base are belong to you.

The buzzsaw is a loadout staple. It's hard to lose a skirmish if you've got it in your grab-bag.

"We all have flaws, and mine is being wicked."
James Thurber, The Thirteen Clocks 1951
 
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 From:  CHYRON (DSMITHHFX)   
 To:  Manthorp     
42251.134 In reply to 42251.133 
It's like the Z93 with a suppressor attached -- it makes it too easy, which is like, I've only got 15 minutes 'til supper and I really need to capture that outpost. It is fun to fearlessly set off the alarms and mow down the ensuing waves of attackers, or kill them all undetected from a mountaintop far away.
“I’m old, sedentary and slouch a lot – will standing up at my desk … um, never mind.”
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 From:  graphitone  
 To:  CHYRON (DSMITHHFX)      
42251.135 In reply to 42251.134 
You're not undetected for long with that thing though. How did you find capturing the fortresses? I struggled a bit on Yuma's but other than that they weren't that different from the outposts. When I play through again doing the Sabal missions, I'll ramp up the difficulty for more of a challenge.

I'd already got the perk for capturing two outposts undetected, so other than kudos and self satisfaction there's no reason not to go into them all guns that buzzsaw gun blazing.

I've reached the Amita mission where she's essentially said 'there's no going back after this point, make sure you've completed all the other things you want to do', so the end game must be nigh.
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