Games (inc Online)Teh Mine

 

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 From:  ANT_THOMAS  
 To:  Linn (INDYLS)     
38140.3841 In reply to 38140.3839 
Yep, that's right.

I'll get it updated.
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 From:  Linn (INDYLS)  
 To:  ANT_THOMAS     
38140.3842 In reply to 38140.3841 
Thank you! No rush.
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 From:  Oscarvarium (OZGUR)  
 To:  Linn (INDYLS)     
38140.3843 In reply to 38140.3836 
Yeah, 1.6.1 came out today and Teh is still on 1.5.2. The new launcher actually lets you play some older versions if you make a new profile in the top-right of the launcher.

Also, I can't think of a signature, any ideas?
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 From:  Oscarvarium (OZGUR)  
 To:  ALL
38140.3844 
1.7 update! New terrain generation! Time for a new map? :x

Also, I can't think of a signature, any ideas?
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 From:  ANT_THOMAS  
 To:  Oscarvarium (OZGUR)     
38140.3845 In reply to 38140.3844 
Time for me to start the sever again?
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 From:  Oscarvarium (OZGUR)  
 To:  ANT_THOMAS     
38140.3846 In reply to 38140.3845 
If it's not too much trouble. :) Me and Keeley do pop on there (very) occasionally.

Also, I can't think of a signature, any ideas?
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 From:  Radio  
 To:  Oscarvarium (OZGUR)     
38140.3847 In reply to 38140.3846 
We need some sort of project/goal to reignite interest. Only problem is, it seems that everything imaginable has already been done by someone!
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 From:  Oscarvarium (OZGUR)  
 To:  Radio     
38140.3848 In reply to 38140.3847 
I'm totally up for some big group build project! Or even some kind of village or something with lots of individual buildings by each person.

I never know what the hell to do when it comes to building in Minecraft, having that kind of near-infinite choice is something I'm really bad at dealing with. I do love caving and gathering resources though, and finding cool terrain which is even more fun in 1.7 with all the new biomes.

Also, I can't think of a signature, any ideas?
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 From:  Peter (BOUGHTONP)  
 To:  Radio     
38140.3849 In reply to 38140.3847 
We don't need a project/goal to reignite interest, we need all the boring people to just get themselves interested and see whatever the hell develops out of that.

There's a shitload of new stuff since people last played, but just this last 1.7 update has doubled the number of biomes, added new trees and flowers, and has stained glass blocks and panes, so there's plenty of potential for doing different things.

Or even just doing the same things as other people have done, because - you know: it's fun, and more than one person is allowed to have fun!

:C

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 From:  Oscarvarium (OZGUR)  
 To:  Peter (BOUGHTONP)     
38140.3850 In reply to 38140.3849 
A group project would definitely help though, I think. Big projects feel so much more rewarding knowing other people will be around to see it, I've started up a couple of SSP worlds since the last couple of updates and just not really been into it much.

A new map is always exciting as well. I know I don't have anything I'm particularly attached to in the current survival 2012 world and wouldn't mind that being reset if need be. The peaceful world should be kept as it is though, there's far too much stuff there to lose.

Also, I can't think of a signature, any ideas?
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 From:  ANT_THOMAS  
 To:  ALL
38140.3851 
Sometime this week I'll setup a new world on my dedicated server and see how well it runs.
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 From:  Peter (BOUGHTONP)  
 To:  Oscarvarium (OZGUR)     
38140.3852 In reply to 38140.3850 
Well yeah, having people see stuff is a large part of what makes it worth doing.

Doesn't need to be a single big collaboration though, and I'd rather people played because they wanted to play rather than feeling compelled to join in on a community thing. (Although if that's what it takes to show people that it is fun, that's obviously fine by me.)

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 From:  Drew (X3N0PH0N)  
 To:  Peter (BOUGHTONP)     
38140.3853 In reply to 38140.3852 
I think the problem for me is that this is a game that I played to exhaustion... 2+ years ago. I got all the building-massive-things out of my system back then.

Having said that, I'd be up for popping on now and then and doing a spot of mining and that.
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 From:  Matt  
 To:  Drew (X3N0PH0N)     
38140.3854 In reply to 38140.3853 
This.

doohicky

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 From:  Peter (BOUGHTONP)  
 To:  Drew (X3N0PH0N)     
38140.3855 In reply to 38140.3853 
You've not built a massive stained glass labyrinth in a mesa biome, with random traps and treats and stuff.
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 From:  ANT_THOMAS  
 To:  ALL
38140.3856 
Right, going to setup something on my dedicated server.

What plugins do we need?

We used to have - dynmap, essentials, essentials spawn, multiverse core, multiverse nether portals and permissionsbukiit.

Already installed dynmap. I'll copy over our old whitelist. Anything else I should be using these days on a new server?
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 From:  ANT_THOMAS  
 To:  ALL
38140.3857 
There not being a version of craftbukkit for the new build (1.7.2) could be an issue!
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3858 In reply to 38140.3857 

What does it do? Is it still needed?

I would be happy with a setup like the Minecrack server uses - a vanilla server, but with death count displayed in player list, auto-regen turned off (so need golden apples, potions, or beacons). They also placed the first beacon at spawn, to give people a reason to return.

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 From:  ANT_THOMAS  
 To:  Peter (BOUGHTONP)     
38140.3859 In reply to 38140.3858 
Craftbukkit was the server we used.
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 From:  Peter (BOUGHTONP)  
 To:  ANT_THOMAS     
38140.3860 In reply to 38140.3859 
Yeah, back when the built-in server wasn't very good, before the bukkit team got hired by Mojang.

I'm asking if there's still actually a need to use it?

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