Far Cry 4 $11.99 on Humble

From: CHYRON (DSMITHHFX) 7 Dec 2018 11:04
To: Manthorp 46 of 211
I don't know what those are, so I guess not.
From: graphitone 7 Dec 2018 11:14
To: Manthorp 47 of 211
I've seen the icons pop up, but I'm hellbent on satisfying my OCD and getting all the available upgrades on holsters and ammo bags before tackling any more missions. To that end though, I've started on the fashion week ones and getting the rare animal skins.
EDITED: 7 Dec 2018 11:48 by GRAPHITONE
From: CHYRON (DSMITHHFX) 7 Dec 2018 17:43
To: graphitone 48 of 211
I finally figured out how to take down those convoys (three pickups with mounted MGs): the RPG, and run crosswise to the switchbacks (and stay the fuck away from the MG fire). So I got me the "stinger", a very nice little sidearm.
From: graphitone 7 Dec 2018 18:55
To: CHYRON (DSMITHHFX) 49 of 211
Haven't tried those missions yet, but I kept hold of the grenade launcher I got from the demon fish skin mission, that'll be suitable as well no doubt.
From: CHYRON (DSMITHHFX) 7 Dec 2018 19:10
To: graphitone 50 of 211
Don't think so, because you'll need to fire from a considerable distance to avoid getting gunned down (also the trucks are speeding away). Anyway, unless you want to unlock the stinger, they're optional.
EDITED: 7 Dec 2018 19:11 by DSMITHHFX
From: CHYRON (DSMITHHFX) 8 Dec 2018 15:02
To: ALL51 of 211
The exotic rhino and badger were surprisingly easy to kill, mainly because they were on their own.
From: CHYRON (DSMITHHFX)11 Dec 2018 21:42
To: ALL52 of 211
The white tiger was a pussycat. OK, he mauled me to death on the first take.
From: Manthorp12 Dec 2018 09:02
To: ALL53 of 211
How do you two think it stands up to FC3 so far?
From: graphitone12 Dec 2018 09:27
To: Manthorp 54 of 211
Like Smiffy mentioned, it feels like a reskin of FC3, at least it did initially. Granted the structure's nigh on identical, but the side missions are far more interesting, the sandbox encourages more exploring, something I found a tad tedious in 3. The story, inasmuch as I've completed, is better written with more fleshed out characters and doesn't take itself as seriously as in the previous. I liked the conversation you have with the radio host about bidets. :)

While some weapons pique the interest, a lot of them are a bit meh, but maybe that's a lack of creativity on my part, going for my default loadout of a sniper rifle, shotgun, automatic rifle and/or bow. I do like the grenade launcher and have used that in chasing down the 3 truck convoys, slinging it one handed as a side arm from a quad bike.

Is it me or do the vehicles handle a bit more wildly when only steering with one hand while wheelding a weapon with the other?
EDITED: 12 Dec 2018 11:43 by GRAPHITONE
From: Manthorp12 Dec 2018 13:16
To: graphitone 55 of 211
The geography of the world map was obviously lazy, though it's always going to have a waist if they want to prevent players from opening up the whole map too soon. I agree about the side missions, some of which are self-contained campaigns in themselves.  And yes, the characterisation is stronger (especially Pagan Min, who I regard as one of the great fictional media baddies of recent years).

I don't know Nepal, which I think Kyrat must loosely be based on, but I know Himalayan Pakistan well (I grew up there), and they've got the geography, architecture and atmosphere spot-on (at least in the rare moments when the shit isn't hitting the Punka).

My typical loadout's not a million miles from yours: silenced sniper rifle, LMG with expanded clip, grenade launcher & bow. Shotgun replacing the bow when I know there's going to be a shedload of close combat as in, for instance, a skirmish in a large building.

I hadn't noticed the vehicle handling thing, which would obviously make sense; but then, my in-game driving's lousy at the best of times.
EDITED: 12 Dec 2018 13:25 by MANTHORP
From: graphitone12 Dec 2018 18:25
To: Manthorp 56 of 211
What age did you leave Pakistan and did you come to England from there or go elsewhere first? Having the Himalaya on your doorstep must have pretty damned awesome.
From: CHYRON (DSMITHHFX)12 Dec 2018 18:26
To: Manthorp 57 of 211
FC3 constantly nags you to carry on the missions with a tedious phone call from your handler each time you launch it, until you have 'finished' the game [missions]. FC4 doesn't, and I'm at a loss how to resume, though I've been engrossed in side missions to this point. I don't consider this bad, it's just a radical departure in focus.

I'm finding I can easily make >50% of my enemy kills with the bow, by methodically sneaking around the periphery of the action. The fire arrows make taking out heavies very easy (haven't tried the explosive ones yet except on rhinos, where they had no discernible effect) My loadout is generally all suppressed/silent (sniper rifle, "warrior" assault rifle, "stinger" smg + bow). I have used the "D2" (double-barrel sawed off shotgun) and "cannon" (magnum revolver with optical sight) sidearms, they can be effective in CQB, though the "stinger" surpasses both and is often undetected, unlike the two loud bangers. I've also used the suppressed m4 battle rifle, it is much more accurate than the assault rifle though of course less useful in panic situations.

There's considerable variety in the side missions and most are easy enough to complete two or three during an hour session. I suppose that means they aren't very challenging.

There are ample surprise challenges though, ranging from wandering wildlife to enemy counter-attacks on captured outposts, which can be a real challenge with the wrong loadout (must remember to make better use of exploding & fire arrows, and replenish body armour).

Steering vehicles is dicey on a good day.

Scenery is still awesome. Now I've done all the outposts and bell towers in the first part, I'm itching to move on to the second (haven't essayed any forts as yet).
From: Manthorp13 Dec 2018 12:13
To: CHYRON (DSMITHHFX) 58 of 211
Isn't the current campaign mission marked on the map? With a letter in the symbol? Or am I confusing FC4 and Skyrim, which is perfectly possible.

I never much bothered with explosive arrows, but fire arrows are very handy.

Graphitone: my folks did a sort of early Voluntary Service in Pakistan, firstly in the mid-late 60s up in the garrison town of Murree (about 30 miles from where the US finally caught up with bin Laden), and then two years later in Lahore.  This is where we lived.
From: CHYRON (DSMITHHFX)13 Dec 2018 17:01
To: Manthorp 59 of 211
I reviewed a walk-through, apparently I've done more than I realized, because there's not a whole lot of difference from outpost captures and side-missions (go to a place, kill everything in sight, rinse, repeat).

I'm up to the first Longinus mission (I think). I keep seeing an "L" in the heads-up display (among arrows pointing every which way), so I reckon I should go towards it (?)
From: Manthorp13 Dec 2018 20:03
To: CHYRON (DSMITHHFX) 60 of 211
They're fun missions, with weapon rewards.
From: CHYRON (DSMITHHFX)14 Dec 2018 21:27
To: Manthorp 61 of 211
I did the second Sabal mission last night, along with my first Yogi & Reggi mission, the one where they drug you and send you into an arena to do battle unarmed against assorted hordes of dangerous animals and well-armed enemies (charming).

The two Sabal missions are tightly-scripted, race against the clock affairs, so share what I consider a deep flaw in FC3 main mission design. The second one involved racing back and forth across a temple complex to shoot mostly undefended bomb-planters in the back (often with seconds to spare), or simply run up and do a knife takedown. The enemy attackers were not at all coordinated in support of the bomb-planters, but arrived in waves, ran about, and directed fire at me opportunistically, mostly missing (though I did use several health shots). If just two or three planted themselves behind cover and laid down a raking fire, they could have had a perfect kill zone and prevented me from criss-crossing the complex to attack their bombers.

FC3 showed a progression in enemy tactical sophistication, and I'm hoping that will be the case with 4.
From: graphitone14 Dec 2018 21:59
To: CHYRON (DSMITHHFX) 62 of 211
I've just done the temple defense mission, I took a slightly different tack. I mined the two road entrances then loaded up on grenades for the launcher and had a huge amount of fun lobbing explosives at trucks and people. I even took out the helicopter when it arrived with two grenades to the engines. Pretty much everything set on fire and the game lets you fire grenades at the people setting the bombs next to the sculptures you're defending. I guess friendly grenade splash damage is turned off... :J
From: CHYRON (DSMITHHFX)15 Dec 2018 01:21
To: graphitone 63 of 211
I brought the RPG and took out a few trucks with it. I shot it at the helicopter but it had no effect (maybe I missed, I was too busy shooting the guys who got off it)
From: CHYRON (DSMITHHFX)15 Dec 2018 22:18
To: ALL64 of 211
I did my first Longinus mission last night, the one where you to the himalayas and hunt for a) oxygen to keep you alive and b) shipment(s) of armaments which turned out to be a small box of large, uncut diamonds for that crazy lying bastard Longinus.
From: graphitone16 Dec 2018 09:09
To: CHYRON (DSMITHHFX) 65 of 211
I did that one the other day - I liked the snow buggy-skidoo vehicles. I skinned some of the snow leopards that attacked as the crafting menu showed I needed some of their pelts I could then use for a holster upgrade - but it didn't save them in my inventory. I'm assuming at some point you're able to return to the mountains as that's the only place I've seen the snow leopards...