The story in FC3 thus far (and I'm about 80% through, no hurry to complete), or at least the way it's presented, is its weakest element. A lot weaker than Dead Island I & II (and they were no great shakes), slight improvement over Call of Juarez Gunslinger (execrable). The things that make it all worthwhile IMO are the superb open world (stunning), environmental effects in said world (ditto), vehicles, combat (really good bots), animals, hunting tha' animals, being mauled by tha' animals, and watching the animals run amok (or just graze peacefully). Weapons, weapons and crafting systems are *pretty good* and adequate for gameplay, I've had better. It all adds up to a great game flawed, but not ruined by a weak (ludicrous, frankly) story.
EDITED: 9 Jul 2018 12:30 by DSMITHHFX